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Technical Setup & Digital Literacy

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Technical Setup & Digital Literacy

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Inhalt

This activity builds the technical foundation of the Co-Creating International Youth Spaces in Roblox project, turning a standard hardware setup into an intentional learning moment in digital safety and resource management.

1. How the learning happens: From Players to Creators
Instead of youth workers handling all the technical setup in isolation, young people and staff collaborate to map out their digital workspace.

The Mindset Shift: Learners explore the difference between just playing a game (passive consumption) and building a world (active production). This simple shift changes their entire approach from online players to digital creators.

2. Choosing your setup
Youth workers guide the group to look at how their digital identity affects their privacy and safety. Depending on your local youth centre's resources, you will choose one of two models:
  • Model A (Independent Accounts): Young people use personal accounts on their own or rented home devices. They take responsibility for navigating the official platform age-verification steps themselves.
  • Model B (Centre-Managed Accounts): The youth centre sets up anonymous, managed profiles on shared headsets. Youth workers pre-configure all communication and privacy settings beforehand to match local safeguarding guidelines.

Educational Focus: This step is a practical lesson in online safety. It teaches young people about digital boundaries, data privacy, and the real-world responsibilities of managing access to online spaces.



Erhalte einen Badge für diese Aktivität

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Badge InformationenBefürwortungen
This badge is part of the international "Co-Creating International Youth Spaces in Roblox" educational framework. By earning this badge, the holder has developed their digital interaction skills under the European DigComp 3.0 framework. To achieve this credential, the learner successfully configured a secure digital profile, navigated online community structures, and connected with a cross-border youth work cohort. This achievement has been individually reviewed, verified, and approved by a qualified youth worker to ensure compliance with digital safety and community standards.
Aufgaben
Aufgabe Nr. 1
Nachweis verifiziert von: Einem Organisatoren der Aktivität
What you need to do:
Step 1: Download and install the Roblox App on your device (PC, phone, or headset).
Step 2: Log into your existing account, or register a new one safely.
Step 3: Use the search bar to find your local youth centre's official Roblox Group.
Step 4: Click "Join Group" and post a friendly greeting message on the group wall to connect with your international peers.

International und Interkulturell
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Zeit zur Vervollständigung: 1 Stunde 30 Minuten
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Ausführende Organisation

Cities of Learning Network

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Co-Creating International Youth Spaces in Roblox
Cities of Learning Network
Erstellt auf Virtual Reality in Cities of Learning
Badgecraft betreibt diese Plattform und entwickelt sie zusammen mit Organisationen aus dem Bildungsbereich. Das EU Programm ERASMUS+ hat eine Ko-Finanzierung für die Entwicklung der ersten Version dieser Plattform gewährt. Kontakt support@badgecraft.eu.
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Ko-Finanziert durch das Erasmus+ Programm der Europäischen Union
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