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Technical Setup & Digital Literacy

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Technical Setup & Digital Literacy

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This activity builds the technical foundation of the Co-Creating International Youth Spaces in Roblox project, turning a standard hardware setup into an intentional learning moment in digital safety and resource management.

1. How the learning happens: From Players to Creators
Instead of youth workers handling all the technical setup in isolation, young people and staff collaborate to map out their digital workspace.

The Mindset Shift: Learners explore the difference between just playing a game (passive consumption) and building a world (active production). This simple shift changes their entire approach from online players to digital creators.

2. Choosing your setup
Youth workers guide the group to look at how their digital identity affects their privacy and safety. Depending on your local youth centre's resources, you will choose one of two models:
  • Model A (Independent Accounts): Young people use personal accounts on their own or rented home devices. They take responsibility for navigating the official platform age-verification steps themselves.
  • Model B (Centre-Managed Accounts): The youth centre sets up anonymous, managed profiles on shared headsets. Youth workers pre-configure all communication and privacy settings beforehand to match local safeguarding guidelines.

Educational Focus: This step is a practical lesson in online safety. It teaches young people about digital boundaries, data privacy, and the real-world responsibilities of managing access to online spaces.



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This badge is part of the international "Co-Creating International Youth Spaces in Roblox" educational framework. By earning this badge, the holder has developed their digital interaction skills under the European DigComp 3.0 framework. To achieve this credential, the learner successfully configured a secure digital profile, navigated online community structures, and connected with a cross-border youth work cohort. This achievement has been individually reviewed, verified, and approved by a qualified youth worker to ensure compliance with digital safety and community standards.
Tasks
Task no.1
Evidence verified by: one activity organiser
What you need to do:
Step 1: Download and install the Roblox App on your device (PC, phone, or headset).
Step 2: Log into your existing account, or register a new one safely.
Step 3: Use the search bar to find your local youth centre's official Roblox Group.
Step 4: Click "Join Group" and post a friendly greeting message on the group wall to connect with your international peers.

International and Intercultural
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Time to complete: 1 hour 30 minutes
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Cities of Learning Network

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Co-Creating International Youth Spaces in Roblox
Cities of Learning Network
Created on Virtual Reality in Cities of Learning
Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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Co-funded by the Erasmus+ programme of the European Union
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